Daniel Stødle's personal page

On this page you will find a list of my past and present projects, as well as a list of my publications with links to PDFs where available. You can also take a look at my blog. Enjoy!

A photo of myself.

Projects

Here are some things you might find interesting:

Research

I am currently working as a Postdoc attached to the Verdione project at the Department of Computer Science, University of Tromsø, Norway, after successfully defending my Ph.D. in Computer Science on November 6th 2009. I work with Professor Otto J. Anshus and Associate Professor John Markus Bjørndalen. In 2008 and early 2009, I spent a year visiting Professor Kai Li and Assistant Professor Olga Troyanskaya at Princeton University as a visiting graduate student. My research interests include scalable distributed systems, high-performance computing and human-computer interaction. My research environment consists of a wall-sized, high-resolution tiled display (a display wall) with lots of supporting hardware including a cluster of computers, cameras and microphones.

One of my research projects has been to build a device-free, scalable, multi-touch input system for wall-sized displays. While the system's design and implementation is documented through several papers, I have also decided to make a briefer description of the system available here. You can read about "Interaction Spaces: A camera-based system for scalable multi-touch 2D and 3D interaction on wall-sized, high-resolution displays" here.

You can read more about this system in my doctoral dissertation, which I have made available online. The dissertation is titled: "Device-Free Interaction and Cross-Platform Pixel Based Output to Display Walls" and is a 6.2 MB download.

Videos

This is a list of my videos currently on YouTube. The videos demonstrate various aspects of my research.

Device-Free Interaction Spaces - This video demonstrates the Interaction Spaces system, which enables 3D multi-touch interaction with high-resolution, wall-sized displays. A wedge-shaped interaction space is created in front of the display wall using eight cameras. Each camera's field of view is divided into a set of slices. The position of objects are detected in 1D within each slice. The 1D position is used to triangulate the position of objects in 2D for each slice, before the 2D objects are consolidated into 3D objects.

Three years of "M" on a display wall - This video shows the touch-free interface I have developed being used to navigate a large collection of comics.

Hybrid vision- and sound-based interaction on display walls - This video complements the paper we published at the HCI workshop in conjunction with ICCV in 2007. It demonstrates how we can create a completely device-free interface to the display wall, while still retaining the ability to reach far-away objects.

In the press

My work and research has appeared in the press from time to time. Here are some press appearances that I'm aware of:

Publications

The following is a list of my publications, in reverse chronological order. Some have PDFs available; feel free to send me an e-mail if you would like a copy for those that are not (freely) available online. You can also get the BibTex citations for the papers below here.

Feel free to have a look at my Ph.D. dissertation, Master thesis or term paper on window sharing as well.

Other publications and posters

  • System Support for Collaborative Genomics Visualizations, Lars Ailo Bongo, Daniel Stødle, Grant Wallace, Tore Larsen, Kai Li and Olga Troyanskaya. Poster at the 16th International Conference on Intelligent Systems for Molecular Biology, 19.-23. July 2008, Toronto, Canada.
  • Liberating the desktop, Tor-Magne Stien Hagen, Espen Skjelnes Johnsen, Daniel Stødle, John Markus Bjørndalen and Otto Anshus. In Proceedings of the First International Conference on Advances in Computer-Human Interaction, ACHI 2008, pages 89-94.
  • Hybrid Vision- and Sound-Based Interaction, Daniel Stødle, John Markus Bjørndalen and Otto Anshus. Poster presented at the VERDIKT conference, Trondheim, Norway 29.-30. October 2007. Best poster award.

Reviewer activities

  • IEEE Symposium on 3D User Interfaces (3DUI) 2009
  • Norsk Informatikkonferanse (NIK) 2009